LS Laser Sub

The LS Laser Sub is a laser SMG. It has generally weak damage output, but gives the user +1 to max shield on getting a kill, stacking infinitely. This effect is multiplied by the current terror level. The last shot in a magazine deals 3x damage.

In Arena, it can be purchased for Breacher and Engineer as a Series 3 weapon.

The abbreviation for this weapon is 'LSMG.'

Characteristics
Advantages:
 * High control and fairly low recoil, relatively stable
 * Max shield gain
 * Good maximum ammo reserve
 * Increased effectiveness against armor
 * Fire rate increases with heat

Disadvantages:
 * Low magazine capacity
 * Poor damage output
 * High heat generation with prolonged firing
 * High deviation causes accuracy to quickly degrade with prolonged firing
 * Long ejection/reload cycle

Ammo

 * Pickup: 65
 * Laser.png Laser Ammunition
 * Laser Cell
 * COMPATIBLE AMMO
 * Lithium Cell

Perks

 * 1-2 Max Shield on Kill
 * Every kill whilst held grants +(0.5 x difficulty%) max shield permanently, stacking infinitely. Persists even if the weapon is dropped. Kills do not need to be from the weapon itself
 * Hi-Power Last Shot
 * Last shot of the magazine deals 300% damage
 * Weak
 * The weapon's performance is subpar compared to others of its class. This is balanced out with one of the best perks in the game, permanent max shield gain
 * Heat Firerate & Recoil (hidden)
 * With higher heat the firerate increases and deviation is less affected

Notes/Tips

 * Despite the perk saying 1-2 Max Shield on Kill the perk only gives 1 and a shield popup should appear for every 20 shield gained
 * Unlocked at Lab level 7
 * Looking at the appearance, the motif was taken from the 'M7/Caseless Submachine gun' that appears in the Halo series.