Medic FMG-9

The Medic FMG-9 is a somewhat weak SMG which gains infinitely stacking health regeneration to the user on kills (+0.05% hp/s per kill) that persists even if the weapon is dropped. This effect is halved after 10.00 (200 kills), at which point it will gain only +0.025% hp/s per kill. This effect is however multiplied by terror level (200 terror level = 2x regen gained.)

The abbreviation for this weapon is 'FMG.'

Characteristics
Advantages:


 * Kills grant a stacking increase to health regeneration
 * Increases movement speed by ~25 while held

Disadvantages:
 * Bad damage
 * Bad ammo efficiency
 * Slow reload cycle

Ammo

 * Pickup: 90
 * Ballisticsoft.png Ballistic Soft Ammunition
 * 9mm FMJ Basic
 * Compatible Ammo
 * 9mm Armor Piercing
 * 9mm Hollow Point
 * 9mm Soft Point

Perks

 * Health Regen On Kills
 * Its primary perk grants an additional, permanent +(0.05 x difficulty%) health regen whenever an enemy is killed until a total of 10 (100 kills) health regen is reached after which the weapon only grants +(0.0025 x difficulty%) health regen for subsequent kills. The health regen gained persists even after the weapon is dropped
 * In co-op the weapon will always give 0.05 health regen per kill
 * Kills can also come from items or co-op partner, however you still need to be holding the weapon when this happens
 * Overhead notifications are shown for every 1.0 total health regen gained
 * Weak
 * The weapon's performance is subpar compared to others of its class. This is balanced out with one of the best perks in the game, permanent health regeneration gain
 * Lightweight(hidden)
 * Increases movement speed by +15 whilst equipped

Notes/Tips

 * Unlocked at Lab level 7

Trivia

 * The Medic FMG-9 is based off the ultra-compact Magpul FMG-9.
 * This weapon replaced the original FMG-9 in Update 22, which had the same perks.