'Raptor' Laser SG

The 'Raptor' Laser SG is a high powered automatic laser shotgun. Starting with relatively mediocre stats, it "warms up" in 3 stages based on kills made with it, conferring permanent upgrades to the weapon at each stage. See notes for stage bonuses.

The abbreviation for this weapon is 'LSG.'

Characteristics
Advantages:
 * High projectile count
 * Permanent weapon upgrades from kills
 * Very effective against plating
 * Massive damage potential
 * Fire rate increases with heat

Disadvantages:
 * Very low mag size and max ammo
 * Low effective range, limited even more by high deviation
 * Poor damage against armored enemies
 * Very high heat generation, especially when fully charged

Ammo

 * Pickup: 14
 * Laser.png LASER Ammunition
 * 'Sprayer' Lithium Cell
 * Compatible Ammo
 * Lithium Cell

Perks

 * 3-Stage Startup
 * This perk grants the following:
 * Stage 1 (15 Kills) + 5% Damage
 * Stage 2 (30 Kills) + 5% Damage
 * Stage 3 (45 Kills) + 65% Firerate, +30% Damage, +30% Heat
 * High Powered
 * Really high damage but high heat as well
 * Heat Firerate & Recoil (hidden)
 * With higher heat the firerate increases and deviation is less affected

Notes/Tips

 * Does not gain enemy penetration from Breacher's level 15 class talent
 * Does not gain increased fire rate and reduced heat generation from Engineer's level 5 class talent


 * Works well with the Heavy Gunner's Ultrashot class talent, as each individual projectile has a chance to trigger the effect
 * High projectile count complements Uranium 235 well, as each projectile applies permanent stacking damage over time
 * Custom upgrade kit or any heat negating bonus is very beneficial