Annihilator ANH-5
5 / 20
It might look like an assault rifle, but it's really more like a grenade launcher.
heat / cool
1.25x / 1.00x
recoil / ctrl
30 / 33
R/E time
2.60s / 0.60s
  • 100 Max Shield Bonus
  • Consumes Shield Each Shot
  • 5% Quad Shot Chance
  • The Annihilator ANH-5 is a powerful special weapon that fires very powerful projectiles which explode upon hitting something. It grants the user +100 max shield, but consumes some shield in order to fire.

    It has a small chance to fire four shots instead of one, costing two rounds instead of one.

    The abbreviation for this weapon is 'ANH.'



    • Fires high velocity rounds that deal impact damage, then cause a fairly large explosion
    • Projectile impact and explosion is guaranteed to inflict slow
    • Max Shield bonus
    • Quad shot chance


    • Slow reload cycle
    • Starts at 40% base heat, which may lead to quicker overheats
    • Large explosion radius makes it dangerous to use up close
    • Limited ammo supply
    • Low recoil control makes recovering from shots difficult
    • Explosions are delayed, making it possible for fast-moving targets to avoid them entirely


    • Pickup: 10
    • Explosive.png Explosive Ammunition
      • ANH-Apocalyptic Rounds


    • 100 Max Shield Bonus
      • Increases maximum shields by 100 while in inventory or held
    • Consumes Shield Each Shot
      • Consumes 35% of user's shield when fired (no shield regen delay inflicted)
    • 5% Quad Shot Chance
      • Has a 5% chance to fire 4 shots instead of one for the cost of 2 ammo
        • Chance affected by luck and player ammo gain


    • Counts as both a Special weapon and a Launcher for class bonuses
    • Due the Annihilator's increased base heat, certain class modules with heat thresholds can be made effectively permanent whilst holding the weapon
      • The Specialist's Overdrive module provides an item cooldown reduction and ejection time reduction
      • The Guardian's Aegis MK5 Platinum module provides a shield regen delay reduction and movement speed increase
    • Like the HIG-S' Triple Shot, the Quad Shot triggers after Twin Link effects; by carrying a Twin Link II item or installing the Twin Link I attachment, there is a (small) chance for the weapon to fire eight projectiles for 2 ammo, essentially turning it into a shotgun for that single trigger-pull. The possible shot count combinations are;
      • 1 (no proc)
      • 2 (twinlink only)
      • 4 (quadshot only)
      • 5 (twinlink - one quadshot, one normal)
      • 8 (twinlink - both quadshot)


    • The weapon's design seems to share similarities with the MA5 series of assault rifles from the Halo franchise