No edit summary Tag: Visual edit |
Berryyogurt (talk | contribs) mNo edit summary Tag: Visual edit |
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| re-time = 2.00s / 0.65s |
| re-time = 2.00s / 0.65s |
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| heat = 1.00x / 0.50x |
| heat = 1.00x / 0.50x |
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+ | | modules =<li>50 Kills Upgrade (Demolisher level 25 class talent)</li> |
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− | | modules = |
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}} |
}} |
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− | The |
+ | The Ares GL-16 is a single-shot grenade launcher that [[Demolisher]] starts with on each run. It deals decent damage, with a long reload and. It uses bouncing grenades. |
+ | |||
+ | In Arena, it can be purchased for Demolisher as a Series 1 weapon. |
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+ | |||
+ | The abbreviation for this weapon is 'GL.' |
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==Characteristics== |
==Characteristics== |
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** 40mm Impact Grenade |
** 40mm Impact Grenade |
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− | == |
+ | ==Perks== |
+ | |||
⚫ | |||
+ | * 50 Kills Upgrade (Demolisher level 25 class talent) |
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+ | ** After 75 Kills the weapon gains the following: |
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+ | *** +40% damage |
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+ | *** +4 ammo gained for each pickup |
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+ | *** +4 max ammo |
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+ | |||
⚫ | |||
+ | |||
+ | * Despite saying '50 Kills Upgrade', it actually requires 75 kills to upgrade it. |
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+ | * After the upgrade, the weapon's model will change to give it a scope. This is only visual. |
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+ | |||
==Trivia== |
==Trivia== |
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Revision as of 22:40, 2 September 2020
Ares GL-16
1 / 8
Semi
damage
1.4x
heat / cool
1.00x / 0.50x
firerate
126
deviation
8
recoil / ctrl
40 / 30
R/E time
2.00s / 0.65s
perks
The Ares GL-16 is a single-shot grenade launcher that Demolisher starts with on each run. It deals decent damage, with a long reload and. It uses bouncing grenades.
In Arena, it can be purchased for Demolisher as a Series 1 weapon.
The abbreviation for this weapon is 'GL.'
Characteristics
Advantages:
- Guaranteed starting weapon
- Grenade impact and explosion is guaranteed to inflict slow
- Can easily score multikills in opening levels
Disadvantages:
- No special perks
- Limited maximum ammo
- Slower reload and lower accuracy than the M79
Ammo
- Explosive Ammunition
- 40mm Bouncing Grenade
- Compatible Ammo
- 40mm Rubber Grenade
- 40mm Impact Grenade
Perks
- 50 Kills Upgrade (Demolisher level 25 class talent)
- After 75 Kills the weapon gains the following:
- +40% damage
- +4 ammo gained for each pickup
- +4 max ammo
- After 75 Kills the weapon gains the following:
Notes/Tips
- Despite saying '50 Kills Upgrade', it actually requires 75 kills to upgrade it.
- After the upgrade, the weapon's model will change to give it a scope. This is only visual.
Trivia
- This weapon is based on the Brügger & Thomet GL-06