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{{Character Flashcard
 
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|name = Engineer
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|image = Class-Engineer.png
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|class-name = color-specialist
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|description = Description text goes here.
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|talent.core-name = Drone Zeal
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|talent.core =
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|talent.baseline =
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|talent.level-5 =
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|talent.level-10 =
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|talent.level-15 =
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|talent.level-20 =
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|talent.level-25 =
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|talent.prestige =
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|talent.challenge =
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|talent.insanity =
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}}
   
 
==Characteristics==
 
==Characteristics==

Revision as of 22:28, 1 February 2019

Engineer
Class-Engineer
Description text goes here.
core: Drone Zeal
baseline
level 5
level 10
level 15
level 20
level 25
prestige
challenge
insanity

Characteristics

Advantages:

Disadvantages:

  • Starts with 20% reduced stats (such as Scavenging)

Memory Modules

Status Extender
Status-Extender
All user affecting positive and negative status effects last [35%] longer and status effects don't deal damage below 25% health.
Forged by Fire
Forged-by-Fire
Grants up to [10%] critical strike chance and [30%] higher firerate the higher the weapon Heat.
Grenadier
Grenadier
Getting hit by an explosion refreshes shields and grants a strong damage and firerate buff for [3] seconds.

All Grenades, placable mines & traps have [20%] reduced cooldowns.
Chromatic Alloy
Chromatic-Alloy
Taking health damage over 50 has a [25%] chance of granting 50 armor for 5 seconds, 20 seconds cooldown.
Weapons Deal
Weapons-Deal
Starting Pistols and weapons come in a non standard variant and weapon upgrade shops cost [25%] less.
Multiply
Multiply
All ammo regeneration effects are amplified by [35%].

Picking up ammo grants slight ammo regeneration for [20] seconds.
Inner Fire
Inner-Fire
Grants [20] health regeneration while in combat for a maximum of 10 seconds.

Instantly increases weapon heat by 25 and sets shields to half strength after the maximum duration.
Focus
Focus
Active reload grants [30%] improved recoil control and increases item cooldown speed by [100%] for 2 seconds.
Well Oiled
Drone-Mod
All items grant [4] maximum health and heal for the same on activation - stacks 50 times.

Item activations have a [2%] chance of resetting running cooldowns of all items.
Overdrive
Overdrive
Items cool down [35%] faster and weapons eject up to [35%] faster if heat is over 40.

Increases movement speed by 30.
Elemental Power
Elemental-Power
All inflicted slow, poison, fire, or bleed effects last [30%] longer (radiation deals more damage).

All effects applied by shots have a [15%] chance to have triple strength.
Calculated
Calculated
Take [15%] increased damage under 50 Heat and deal [30%] more damage when over 50 heat.

Overheating no longer removes shields and grants a strong shield buff for 6 seconds.
Transmutate
Transmutate
The first recycled item grants a replacement of the same rarity and [2] Plating.

Passively increases recycling gain by [35%].
Unceasing
Unceasing
Increases heat generation by [25%]. Dash now resets current heat, refreshes shields and reduces Dash cooldown all by [25%].

Increases dodge chance by 5%.
Sun Rising
Sun-Rising
Every 300 Heat produced passively increase burn and crit damage by 1%.

Stacks [40] times and reaching the max heals to full HP once.
Force Unleashed
Shield-Overclock
Picking up Powerups heals for [10%] missing health and all powerups last [4] seconds longer (Powerups always last longer depending on how fast they were picked up).


Notes

Tips

Trivia