Human RPG-7
1 / 4
Semi
damage
3.25x
heat / cool
1.20x / 1.00x
firerate
122
deviation
5
recoil / ctrl
40 / 18
R/E time
3.00s / 0.00s
perks
The Human RPG-7 is a rocket launcher that deals high burst damage. It suffers from only being able to fire once before reload, a slow reload time, and low max ammo count. Its ammo problem can be mitigated with enough time, as it grants +1 to max ammo with each teleporter usage. It does not need to eject before reloading.
It can select from 3 distinct ammo types:
- Target Missile, travels quickly and attempts to follow the player's cursor as best as possible.
- Dumbfire Missile, travels quickly and does not follow the player's cursor, deviating greatly at longer range.
- Homing Missile, travels slowly, attempts to track enemies and hit them directly.
In Arena, it can be purchased for Demolisher as a Series 3 weapon.
The abbreviation for this weapon is 'RPG.'
Characteristics[ | ]
Advantages:
- Devastating firepower over a good radius; inflicts 3 'hits' to each target in its area-of-effect and slowing
- Skips the Eject phase
- Comes with decently accurate Homing Missiles as an ammo option
- Ammo restock
Disadvantages:
- Single shot capacity
- Very slow reload
Ammo[ | ]
- Pickup: 4
- Explosive Ammunition
- Target Missile
- Dumbfire Missile
- Homing Missile
Perks[ | ]
- Teleport Stock Up
- Ammo is restocked when teleporting to a new room, which also gives +1 max ammo
Notes/Tips[ | ]
- The RPG-7's single shot capacity can be increased using the Short Magazine Spring attachment or Caliber Reduction attachment.
- Rarest weapon to drop (very small chance) until Lab level 5
- 100% increased drop chance for Demolisher
Trivia[ | ]
- This weapon is based on the RPG-7