SYNTHETIK Wiki
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There are a variety of different bonuses and unlockables that can be acquired through spending data and leveling in Synthetik.


Prestige Shop[]

The Prestige Shop can be unlocked when reaching level 25 and costs 500 data to unlock. The shop can then be found to the left of the Synthetik logo, marked with a question mark icon.

Prestige extras cost data to use and vary in function, but most have an effect on the next run the player engages in. Any modifier that effects a run will also cause less data to be gained during that run.

Mystery Boost
Mystery-Boost
Grants a random bonus at the start of the run. Can be a weapon, random item, or android stat boost. Rarely gives a module boost that grants an Upgrade Module.

The weapons granted via Mystery Boost can only be gotten in this fashion or in Arena mode, they are as follows:

  • FMG-9 Personal
  • Last Ditch M16
  • W21 Lever Action
  • M14 Mini


Cost: 125 Data
Madness
Madness-Mode
Starts the run with a high Terror Level, but increases android stats randomly for the run.


Cost: 125 Data
Hyper Adrenaline
Hyper-Adrenaline
Both the player and enemies are more vulnerable, much less damage can be taken overall.


Cost: 125 Data
Tactical Mode
Tactical-Mode
Players are affected with a variety of modifiers to encourage slow and methodical play. Modifiers are as follows:
  • Increased headshot damage
  • Increased humanoid health
  • Increased damage to bosses
  • Increased accuracy, recoil and heat
  • Slower actions and movement
  • Start with 200 Shield Health
  • Start with 2000 Credits
  • No item chests
  • Items start powerful
  • More upgrade choices
  • Gain the Health Vial and Heavy Steel Trap items
  • Core item and second starting item replaced with alternate items


Cost: 125 Data


Reroll Modules
Reroll-Modules
Rerolls the Daily Memory Module buffs.


Cost: 75 Data
Experience Token
Experience-Token
Levels 25% of a class level. Cost depends on the current level the class is at.


Cost: 100-300 Data
Class Prestige
Class-Prestige
Appears when a class reaches level 25+. Allows you to Prestige the class and reset it back to level 0.

Bonuses are granted upon the first Prestige, you will also keep any unlocked memory modules.


Cost: 1000 Data


Daily Random Run
Unsoldered Chip
Only one try per day!

Start with random equipment and gain 30% bonus experience.

Starting weapon, class core item, and memory modules are retained.

All weapons found have the "Daily Random Run" perk. +10% Damage, +20% Ammo Gain


Cost: 0 Data

Bonuses[]

The Bonus menu can be found on the last page of the options menu, along with the credits. Bonuses are automatically unlocked when reaching certain Profile levels.

Bonuses can change a variety of things, however the large majority are cosmetic only.

Title Description Unlock Level
Smoothed Damage Bar Changes the rendering of enemy health bars to be smoother. Level 10
Terminator Sight Oversaturates colours. Level 20
Standard Forces all weapons to be Standard Variant upon generation. Level 30
Darkness Makes the overall lighting darker. Level 35
Old Shake Much higher screen shake. Level 40
Slow Motion Reduces speed of everything greatly, as if in a bullet-time effect. Can be toggled on or off mid-run. Level 50
Ultra Particles Makes the particle effects much larger. Level 60
Dramatic Hits Makes the game freeze for a fraction of a second upon weapon hits. Level 65
Red Mist Changes the oil color to red, simulating blood. Level 70
Rainbow Road Replaces the oil splatter effects with bright randomized colors. Randomly changes the colored parts of enemies as well. Level 70
Hide Full ui Completely removes the UI in game. None
Show Healthbars Toggles the display of health bars. None
Supporter Dash Gives your character a flame effect on dash. Gained from buying the Supporter Pack DLC on Steam. None
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