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Items
There's a vast array of active and passive items you can find and use in your mission to take down the Heart of Armageddon, and you're going to need every single one in -
Weapons
You're going to need some weapons to take down Kaida Corporation's rogue minions - fortunately, there are plenty to go around. SYNTHETIK features 98 base weapons, most of which are available in 23 different -
SYNTHETIK Wiki
1985. After many years of slavery, the AI servants of Kaida Corporation, the world leader in robotics, have formed the "Machine Legion" and have set out to destroy humanity. Awakening in Kaida Corp. Headquarters, you -
Curses
Curses are a permanent change within a run to the player character that may contain both downsides and upsides. Curses can be gained a variety of ways, the most common of which being from the -
The Basics
Synthetik is game with a lot of unique mechanics, some of which may be unfamiliar for seasoned shooter players. It is important to become accustomed to the intricacies of Synthetik if you wish to take -
Bosses
As you progress through the Kaida facility, you will inevitably face boss enemies, very tough foes who require a level of strategy to defeat. They must be defeated in order to progress. A boss will -
Ammunition
There are dozens of kinds of ammunition available in SYNTHETIK, many with unique (and unusual) effects. Each ammo type adheres to a certain technology, which determines the base stats of all ammo in that technology -
Enemies
All the enemies that appear in Synthetik are made by Kaida Corporation and recognize enemies that attack with their humanity. Each layer has its own enemies, humanoids and drones are assembled into one unit, sometimes -
Engineer
The Engineer is followed by a Blackjack Drone, which fires burning laser shots at nearby enemies.Using items grants Drone Zeal power, temporarily increasing its firerate and range, stacks up to 20 times. Start with -
Breacher
Dashing lasts longer, grants 7.5% damage resistance and bonus damage for each enemy within 350 range when the dash ends.Bonuses last 3 seconds, and refreshes 20% of shields per enemy when bonuses expire -
Demolisher
Ejecting and reloading refreshes 100 shields per second, this effect is doubled on Launchers. Start with The Ares GL-16 Grenade Launcher. Reloading is 25% faster -
Attachments
Attachments can be gained by using Weapon Upgrade Kits; up to four can be attached to a single weapon. Using a Weapon Upgrade Kit gives a choice of 3 or more randomly-selected Attachments for -
Sniper
Supported by Striker drone which tags enemies and renders them vulnerableEliminating the target quickly grants 30 credits and a temporary 20% damage buff for all allies Headshots deal 50% more damage and always penetrate Headshots -
Heavy Gunner
Bullet hits have a heat dependent chance to Suppress enemies, reducing their accuracy and movespeed.Can carry an extra weapon. Dashing is slower, but lasts longer, granting 30% dodge chance, movement accuracy, and shield regen -
Raider
Kills drop Dogtags which refresh shields.Looting any pickups grant 1 stack of Looter, buffing firerate, burstfire-delay and scavenging.Lasts 5 seconds, stacks 3 times. Stacks also reset duration. Decreases movement inaccuracy by 50 -
Riot Guard
Start with Painkillers which increase health based on damage taken depending on current weapon heat, stacks up to 100 times.Start with the Viking Riotshield weapon, and pistols can be dropped. SMGs, Shotguns, and Pistols -
Assassin
Every third projectile deals 150 extra damage and heals for 10 health, bonuses stack with each third hit.Taking damage or missing 5 shots resets the stack. Gain 15% dodge chance, and you cannot take -
How to play guide for Synthetik
This article is a stub. You can help SYNTHETIK Wiki by expanding it. This page will serve as a basic how to play guide for SYNTHETIK. While there is very little information available at this -
Pickups
Pickups are any item that can appear on the ground in the environment, many of which can drop from enemies, and some being pre-placed randomly within a level. Pickups can range from temporary power -
Floors
Floors are sets of rooms which the player must progress through to win. Rooms are the individual areas that compose the floor. All the floors are as follows: -
Variants
Found weapons can come in a variety of configurations and rarities. Variants are set modifiers that can be found on any weapon picked up during the course of a run, and can significantly change how -
Ammo Distribution
This page lists all weapons based on their ammo type, and if they have/grant special ammo. It does not show all possible/available ammo types. BALLISTIC SOFT -
Chests
Chests are containers placed around the environment at random that can contain a variety of different items and perks to help you during your run. Note that all chests (with the exception of the Golden -
Gamemodes
Gamemodes are special modifiers given to players when they begin a run. They can be activated via the Prestige Shop, which can be unlocked with research. Gamemodes cannot stack. -
Nemesis Prototype
Exponential Ultra Piercing Active Reload Heat Vent Lifesteal Nemesis Prototype 1/ 25 Semi A devastatingly powerful single-shot rifle that is just as dangerous to the wielder as it is to its enemies. damage 1
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